Engine::Gui::GuiWidget

Engine::Gui::GuiWidget #

An example game engine / Some gui related stuff and whatever / GuiWidget

Defined in header <src/Gui/GuiWidget.hpp>


class GuiWidget;

Some generic gui widget class.

Public Slots #

Member Slots Description
mySlot (slot)

Public Signals #

Member Signals Description
mySignal (signal)

Public Functions #

Member Functions Description
(constructor) (function)
(destructor) = default (virtual function)

Public Slots #

slot mySlot #

Defined in header <src/Gui/GuiWidget.hpp>

void mySlot(
    QObject * object,
    int a,
    bool b
);

Public Signals #

signal mySignal #

Defined in header <src/Gui/GuiWidget.hpp>

void mySignal(
    QObject * object,
    int a,
    bool b
);

Public Functions #

function GuiWidget #

Defined in header <src/Gui/GuiWidget.hpp>

explicit GuiWidget(QObject * parent);

Exception Safety

Basic exception guarantee.

function ~GuiWidget #

Defined in header <src/Gui/GuiWidget.hpp>

virtual ~GuiWidget() = default;

Exception Safety

Basic exception guarantee.


Updated on 2023-04-03