Engine::Gui::GuiWidget #
An example game engine / Some gui related stuff and whatever / GuiWidget
Defined in header <src/Gui/GuiWidget.hpp>
class GuiWidget;
Some generic gui widget class.
Public Slots #
Member Slots | Description |
---|---|
mySlot | (slot) |
Public Signals #
Member Signals | Description |
---|---|
mySignal | (signal) |
Public Functions #
Member Functions | Description |
---|---|
(constructor) | (function) |
(destructor) = default | (virtual function) |
Public Slots #
slot mySlot #
Defined in header <src/Gui/GuiWidget.hpp>
void mySlot(
QObject * object,
int a,
bool b
);
Public Signals #
signal mySignal #
Defined in header <src/Gui/GuiWidget.hpp>
void mySignal(
QObject * object,
int a,
bool b
);
Public Functions #
function GuiWidget #
Defined in header <src/Gui/GuiWidget.hpp>
explicit GuiWidget(QObject * parent);
Exception Safety
Basic exception guarantee.
function ~GuiWidget #
Defined in header <src/Gui/GuiWidget.hpp>
virtual ~GuiWidget() = default;
Exception Safety
Basic exception guarantee.
Updated on 2023-04-03