An example game engine Library #
This is a brief description to the engine group.
Some detailed description here
Modules #
| Modules | Description |
|---|---|
| Generic assets | This is a brief description to the assets group. |
| Audio buffers and devices | This is a brief description to the audio group. |
| Graphical related classes | This is a brief description to the graphics group. |
| Some gui related stuff and whatever | This is a brief description to the gui group. |
| Some useful utilities | This is a brief description to the utils group. |
Classes #
| Classes | Description |
|---|---|
| Exception | Engine::Exception (class) |
Functions #
| Member Functions | Description |
|---|---|
| getVersion | Returns the version string. (function) |
Functions #
function getVersion #
Defined in header <src/Engine.hpp>
std::string
getVersion();
Returns the version string.
Exception Safety
Basic exception guarantee.
Updated on 2023-04-03