Engine::Gui::GuiWidget Class Reference An example game engine / Some gui related stuff and whatever / GuiWidget
Defined in header <src/Gui/GuiWidget.hpp>
class GuiWidget;
Some generic gui widget class.
| Member Slots | Description |
|---|---|
| mySlot | (slot) |
| Member Signals | Description |
|---|---|
| mySignal | (signal) |
| Member Functions | Description |
|---|---|
| (constructor) | (function) |
| (destructor) = default | (virtual function) |
Defined in header <src/Gui/GuiWidget.hpp>
void mySlot(
QObject * object,
int a,
bool b
);
Defined in header <src/Gui/GuiWidget.hpp>
void mySignal(
QObject * object,
int a,
bool b
);
Defined in header <src/Gui/GuiWidget.hpp>
explicit GuiWidget(QObject * parent);
Exception Safety
Basic exception guarantee.
Defined in header <src/Gui/GuiWidget.hpp>
virtual ~GuiWidget() = default;
Exception Safety
Basic exception guarantee.
Updated on 2023-04-03