An example game engine Library: Graphical related classes
This is a brief description to the graphics group.
Some detailed description here
An example game engine / Graphical related classes
Classes
Classes | Description |
---|---|
Framebuffer | Engine::Graphics::Framebuffer (class) |
Handle | Engine::Graphics::Handle (class) |
Texture2D | Engine::Graphics::Texture2D (class) |
Texture3D | Some deprecated class. (class) |
Texture | This is a base texture class that serves as a base class for other texture types. (interface) |
Functions
Member Functions | Description |
---|---|
getHandle | Some namespace inline function. (function) |
Functions
function getHandle
Defined in header <src/Graphics/Handle.hpp>
int
getHandle(Handle & handle);
Some namespace inline function.
Exception Safety
Basic exception guarantee.
Updated on 2023-04-03