#include <matplot/matplot.h>
#include <random>
#include <tuple>
std::tuple<std::vector<double>, std::vector<double>, std::vector<double>>
generate_data();
int main() {
using namespace matplot;
auto [x, y, z] = generate_data();
std::vector<double> sizes(x.size() / 3, 16);
std::fill_n(std::back_inserter(sizes), x.size() / 3, 8);
std::fill_n(std::back_inserter(sizes), x.size() / 3, 2);
std::vector<double> colors(x.size() / 3, 1);
std::fill_n(std::back_inserter(colors), x.size() / 3, 2);
std::fill_n(std::back_inserter(colors), x.size() / 3, 3);
scatter3(x, y, z, sizes, colors)->marker_face_color({0, .5, .5});
show();
return 0;
}
std::tuple<std::vector<double>, std::vector<double>, std::vector<double>>
generate_data() {
using namespace matplot;
int n = 16;
auto r = iota(-n, 2., n);
auto theta = transform(r, [n](double x) { return x / n * pi; });
auto phi = transform(r, [n](double x) { return x / n * pi / 2.; });
auto sinphi = transform(phi, [](double x) { return sin(x); });
auto cosphi = transform(phi, [](double x) { return cos(x); });
cosphi.front() = 0;
cosphi.back() = 0;
auto sintheta = transform(theta, [](double x) { return sin(x); });
sintheta.front() = 0;
sintheta.back() = 0;
auto costheta = transform(theta, [](double x) { return cos(x); });
std::vector<std::vector<double>> X(17, std::vector<double>(17, 0.));
std::vector<std::vector<double>> Y(17, std::vector<double>(17, 0.));
std::vector<std::vector<double>> Z(17, std::vector<double>(17, 0.));
for (int i = 0; i < n + 1; ++i) {
for (int j = 0; j < n + 1; ++j) {
X[i][j] = cosphi[i] * costheta[j];
Y[i][j] = cosphi[i] * sintheta[j];
Z[i][j] = sinphi[i];
}
}
auto X1d = reshape(X);
auto Y1d = reshape(Y);
auto Z1d = reshape(Z);
std::vector<double> x =
concat(concat(transform(X1d, [](double x) { return x * 0.5; }),
transform(X1d, [](double x) { return x * 0.75; })),
X1d);
std::vector<double> y =
concat(concat(transform(Y1d, [](double y) { return y * 0.5; }),
transform(Y1d, [](double y) { return y * 0.75; })),
Y1d);
std::vector<double> z =
concat(concat(transform(Z1d, [](double z) { return z * 0.5; }),
transform(Z1d, [](double z) { return z * 0.75; })),
Z1d);
return std::make_tuple(x, y, z);
}