Classes
Class | |
---|---|
Engine | This namespace contains all of the necessary engine components. (namespace) |
Assets | (namespace) |
Asset | (class) |
Event | (union) |
Loaded | (struct) |
Unloaded | (struct) |
Waiting | (struct) |
Audio | (namespace) |
AudioBuffer | A simple audio buffer to hold PCM samples (class) |
TypedAudioData | Use this to populate the buffer. (struct) |
AudioManager | An audio manager that accepts multiple Audio::AudioBuffer instances. (class) |
Exception | (class) |
Graphics | (namespace) |
Framebuffer | (class) |
Handle | (class) |
Texture | This is a base texture class that serves as a base class for other texture types. (interface) |
Texture2D | (class) |
Texture3D | Some deprecated class. (class) |
Gui | (namespace) |
GuiWidget | Some generic gui widget class. (class) |
Utils | (namespace) |
ArrayView | Filesystem path utility functions. (class) |
Path | Filesystem path utility functions. (namespace) |
std | (namespace) |
Updated on 2023-04-03