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Doxybook Example
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| ▼NEngine | This namespace contains all of the necessary engine components |
| ▼NAssets | |
| ▼CAsset | |
| ▼CEvent | |
| CLoaded | |
| CUnloaded | |
| CWaiting | |
| ▼NAudio | |
| ▼CAudioBuffer | A simple audio buffer to hold PCM samples |
| CTypedAudioData | Use this to populate the buffer |
| CAudioManager | An audio manager that accepts multiple Audio::AudioBuffer instances |
| ▼NGraphics | |
| CFramebuffer | |
| CHandle | |
| CTexture | This is a base texture class that serves as a base class for other texture types |
| CTexture2D | |
| CTexture3D | Some deprecated class |
| ▼NGui | |
| CGuiWidget | Some generic gui widget class |
| ▼NUtils | |
| CArrayView | Filesystem path utility functions |
| CException |